
You climb to the top, barely making it in time to jump out of the nearby portal.Ĭut to a jail cell. You run to a nearby tower where a glowing figure is beckoning to you. You’ve no idea how you got there, but before you can even think about it a horde of monsters starts converging on you. You’re trapped in a strange place known as The Fade. Not the most intuitive, but fairly effective overall.Īs soon as you’re satisfied with your character, the story kicks in. It’s a bit finicky with a mouse, since the grid covers the entire face, and you need to click out of it in order to rotate your character. You slide your mouse around in that grid, and you can see instantly what changes are being made. Instead of a slider, there’s an overlay with an x and y axis. The big update to the character creation is the way you alter the shape and size of various face parts. The classes are the same - Rogue, Mage (which is unplayable if you pick Dwarf as your race) and Warrior.

You now have the Qunari as a playable race, as well as the series mainstays of Human, Elf and Dwarf. The temple in the distance is rocked by a massive green explosion, and the next thing you know, you’re in the game.įirst thing, character creation has been updated. Then you hit New Game, and it all goes to hell. If there’s one thing this series makes very clear over the first two games, it’s that those two groups don’t really care for each other at all. On one side you have Templars, on the other you have Mages. Underneath and around that, the game fills your screen with two lines of people all marching single file toward a distant temple. When you start the game, the first screen you see is your standard list of New Game, Continue, Load, Options and whatnot.

BioWare wastes no time getting the ball rolling in this one.

So, is this game the death knell for the BioWare of old, or the triumphant return to form so many were hoping for? After 50 hours of play time, I think this may just be the return to form the company needed.ĭragon Age: Inquisition literally starts with a bang. The problem is that they didn’t live up to the standard BioWare is held to by its fans (and by its past games). The problem wasn’t that either, on their own, would be considered horribly bad. BioWare got a lot of flak for Dragon Age 2 not living up to the original, not to mention the controversy surrounding the Mass Effect 3 ending.

It kind of has to be, with the weight of the two previous games’ worth of storylines to wrap up. Note: This review contains some spoilers!ĭragon Age: Inquisition is without doubt a big game.
